AI Insights · Timothy · April 2024
Top 5 Superhero Games on iOS in Italy - Q1 2024
Discover the performance trends of the top 5 superhero games on iOS in Italy during Q1 2024, highlighting key metrics such as weekly downloads, revenue, and active users.
In Q1 2024, the top 5 superhero games on iOS in Italy showcased various performance trends across weekly downloads, revenue, and active users. Here is a closer look at their metrics based on data from Sensor Tower.
ONE PUNCH MAN: WORLD from A PLUS JAPAN Inc. experienced a notable decline in weekly downloads, starting from around 19.5K at the end of January and dropping to just over 100 by late March. Revenue followed a similar downward trend, beginning at approximately $5.9K and reducing to around $600 by the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. saw fluctuations in its weekly revenue, peaking at around $39.6K in early January and experiencing another significant spike to $43.9K in mid-March. Weekly downloads remained relatively stable, with minor increases and decreases, starting the quarter at about 1.5K and ending at approximately 850. Active users showed a slight decline over the quarter, from 14K to 12.2K.
Marvel Contest of Champions by Kabam Games, Inc. had a steady performance in terms of revenue, with peaks in early January at around $20K and mid-February at approximately $21.3K. Downloads fluctuated slightly, starting at about 1.6K and ending at around 1K. Active users saw a gradual decline from 8.2K to about 7K by the end of March.
Super Fighter 3: Open City from Starplay Games showed modest revenue, with minor peaks around $50 in early March and late February. Downloads were relatively stable, ranging from about 1.4K at the start of January to roughly 1K by the end of March. Active users remained consistent, starting at 3.5K and ending at about 3.4K.
Miraculous Ladybug & Cat Noir by Crazy Labs maintained steady weekly downloads throughout the quarter, averaging around 550 to 700. Revenue remained consistent, with minor fluctuations, peaking at around $236 in mid-March. Active users showed a slight increase towards the end of the quarter, starting at about 5.3K and rising to nearly 5.5K.
These performance trends highlight the dynamic nature of the superhero game category on iOS in Italy. For more detailed insights, visit Sensor Tower.